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Corner spot where three faces meet
Orthographic camera mirrored in viewport?Full UV wrapping on a mirrored MeshProblem with object made from joining objects that both had mirror modifiersRotate the result of a mirror modifierHow do I model across a mirror modifier?Fixing line at mirrorHow to mirror part of an object but duplicate another part?Why does mirror modifiers mirrors on the same side of object that is to be mirrored?Separate Mirrored mesh when exporting?Mirrored object showing problems
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;
$begingroup$
I tried modeling this with modifiers:
Ideally I want to create only the part on one side and have the other two added by modifiers.
How would you do this? I mirrored it 90 degrees once and then copied the original to the top. Can I apply two separate mirror modifiers on one object, so they don't apply on top of each other? That way I could mirror the original 90 degrees in Z and 90 degrees in Y direction without ending up with four objects.
mirror
$endgroup$
add a comment |
$begingroup$
I tried modeling this with modifiers:
Ideally I want to create only the part on one side and have the other two added by modifiers.
How would you do this? I mirrored it 90 degrees once and then copied the original to the top. Can I apply two separate mirror modifiers on one object, so they don't apply on top of each other? That way I could mirror the original 90 degrees in Z and 90 degrees in Y direction without ending up with four objects.
mirror
$endgroup$
add a comment |
$begingroup$
I tried modeling this with modifiers:
Ideally I want to create only the part on one side and have the other two added by modifiers.
How would you do this? I mirrored it 90 degrees once and then copied the original to the top. Can I apply two separate mirror modifiers on one object, so they don't apply on top of each other? That way I could mirror the original 90 degrees in Z and 90 degrees in Y direction without ending up with four objects.
mirror
$endgroup$
I tried modeling this with modifiers:
Ideally I want to create only the part on one side and have the other two added by modifiers.
How would you do this? I mirrored it 90 degrees once and then copied the original to the top. Can I apply two separate mirror modifiers on one object, so they don't apply on top of each other? That way I could mirror the original 90 degrees in Z and 90 degrees in Y direction without ending up with four objects.
mirror
mirror
asked 1 hour ago
itmuckelitmuckel
1235
1235
add a comment |
add a comment |
1 Answer
1
active
oldest
votes
$begingroup$
I would make this with linked duplications that I would join later on, but you could do it with 2 Mirror modifiers:
- Create your shape. Put an empty on the axis.
- Give your shape a Mirror modifier, choose the empty as Mirror Object.
- Rotate the empty 45° on the Z axis.
- Create a second empty (perhaps another shape) at the exact same place as the first one.
- Give your shape a second Mirror modifier, choose the second empty as Mirror Object.
- Rotate the second empty 45° on the Y axis.
- You should be right.
$endgroup$
$begingroup$
Oh man, I tried that using only one empty for mirroring. Of course that couldn't work. Thank you!
$endgroup$
– itmuckel
43 mins ago
add a comment |
Your Answer
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1 Answer
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active
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1 Answer
1
active
oldest
votes
active
oldest
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active
oldest
votes
$begingroup$
I would make this with linked duplications that I would join later on, but you could do it with 2 Mirror modifiers:
- Create your shape. Put an empty on the axis.
- Give your shape a Mirror modifier, choose the empty as Mirror Object.
- Rotate the empty 45° on the Z axis.
- Create a second empty (perhaps another shape) at the exact same place as the first one.
- Give your shape a second Mirror modifier, choose the second empty as Mirror Object.
- Rotate the second empty 45° on the Y axis.
- You should be right.
$endgroup$
$begingroup$
Oh man, I tried that using only one empty for mirroring. Of course that couldn't work. Thank you!
$endgroup$
– itmuckel
43 mins ago
add a comment |
$begingroup$
I would make this with linked duplications that I would join later on, but you could do it with 2 Mirror modifiers:
- Create your shape. Put an empty on the axis.
- Give your shape a Mirror modifier, choose the empty as Mirror Object.
- Rotate the empty 45° on the Z axis.
- Create a second empty (perhaps another shape) at the exact same place as the first one.
- Give your shape a second Mirror modifier, choose the second empty as Mirror Object.
- Rotate the second empty 45° on the Y axis.
- You should be right.
$endgroup$
$begingroup$
Oh man, I tried that using only one empty for mirroring. Of course that couldn't work. Thank you!
$endgroup$
– itmuckel
43 mins ago
add a comment |
$begingroup$
I would make this with linked duplications that I would join later on, but you could do it with 2 Mirror modifiers:
- Create your shape. Put an empty on the axis.
- Give your shape a Mirror modifier, choose the empty as Mirror Object.
- Rotate the empty 45° on the Z axis.
- Create a second empty (perhaps another shape) at the exact same place as the first one.
- Give your shape a second Mirror modifier, choose the second empty as Mirror Object.
- Rotate the second empty 45° on the Y axis.
- You should be right.
$endgroup$
I would make this with linked duplications that I would join later on, but you could do it with 2 Mirror modifiers:
- Create your shape. Put an empty on the axis.
- Give your shape a Mirror modifier, choose the empty as Mirror Object.
- Rotate the empty 45° on the Z axis.
- Create a second empty (perhaps another shape) at the exact same place as the first one.
- Give your shape a second Mirror modifier, choose the second empty as Mirror Object.
- Rotate the second empty 45° on the Y axis.
- You should be right.
edited 42 mins ago
answered 51 mins ago
moonbootsmoonboots
14.9k21127
14.9k21127
$begingroup$
Oh man, I tried that using only one empty for mirroring. Of course that couldn't work. Thank you!
$endgroup$
– itmuckel
43 mins ago
add a comment |
$begingroup$
Oh man, I tried that using only one empty for mirroring. Of course that couldn't work. Thank you!
$endgroup$
– itmuckel
43 mins ago
$begingroup$
Oh man, I tried that using only one empty for mirroring. Of course that couldn't work. Thank you!
$endgroup$
– itmuckel
43 mins ago
$begingroup$
Oh man, I tried that using only one empty for mirroring. Of course that couldn't work. Thank you!
$endgroup$
– itmuckel
43 mins ago
add a comment |
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